I am gathering some info:
In our industry there is a lot that is subjective. As a student or early in your career, what is the worst advice you were ever given?
Feel free to drop the best advice too.
"working late will make you better"
Maybe more of an LA problem, but the idea that junior level industry employees have an obligation to shut up and "pay their dues", and that that obligation excuses all sorts of awful managerial behavior.
In the end, straight out of school, it's more valuable to "pay your dues" by making personal projects to learn, struggling through them on your own and figuring out solutions to visual and technical problems, not by bending over backwards for someone who isn't paying you well enough, nor treating you well enough.
"Best way to get a job is to turn up, studios love the determination!"
"Dude you're in college, worry about your job when you graduate."
It's taken me a long time to get past this same advice.
I agree with you completely. That's why I didn't take the advice. What matters are the results.
"Don't use references."
Most of my drawing "teachers" over the years said that it's important to make studies from model, but when creating a final piece, looking at references makes your art "inferior" 🤷♂️
To just "ignore it" when your co-worker is being a creep.
I think what software to use versus not use is pretty relative.
"Don't be an artist--you'll never be able to make a living." Fortunately, I didn't take it.
"... ask your friends what they think."
That's not really advice but a suggestion that totally sucks, depending on your friends.
"Stop using After Effects for animation"
Back in the day (2007), Flash was king. I'm happy I didn't listen.
Make the logo bigger :P
Seriously I would say: go freelance after your studies
I think it's a bad idea and it's better to start in a studio to get some experience on projects, how to deal with clients etc...