I've been thinking lately about how we're becoming increasingly conditioned in many ways by technology and (digital) product design to think of animation and illustration as very "designed."
For instance: you're encouraged to make sure you have a consistent style/brand (even as an individual); pieces have an emphasis on being "delightful" and "pleasing"; not to mention the superficial influence of palettes and software.
I'm wondering if this is just me? I feel like there used to be a period before the technology/social media days where animation and illustration was allowed to feel a bit raw-er, a bit wrong-er and didn't have to conform to "standardization."
Of course, that kind of work still exists but I wonder if technology, branding and apps are influencing the way we make more than we think?