Skeptical of tools like this, but have a look. Maybe we should all try it out, see how it works and provide the developer with some feedback.
Or tell them art cannot be reduced to a number!
The worth of something is whatever the buyer is willing to pay for it. You can't say a house is worth $1 million until someone buys it for that much. Likewise you could sell a shack in the desert for $1 million if you can convince the buyer of it's worth.
This flaw with the tool is it's aggregating costs on time and resources, it's like selling a house based purely on the value of the bricks and mortar, this one has shiny bricks, this one's made of wood...
Back to animation production, what about the value of the idea? animation is more valuable than execution alone.
I found it surprisingly more accurate for large commercial projects than I expected. That said, those full budget projects are starting to feel like unicorns. I'm glad it comes in high though. I expected it to be another source telling the industry that animation projects could be achieved for pennies.
This is at least a fun joke around the office. Maybe I can use it to convince our boss of higher budget pieces.
But people will still want to know how much a new kitchen costs. <shrug>
Every once in a while I google "how much does a new kitchen cost" and realize it's as dumb as asking the animation question.
Feeling like I've either underbudgeted all my projects or these numbers are way off! The truth is probably somewhere in the middle haha
Each situation is so specific that it's difficult to tally price using tools like these. This is a nice reference/starting point at least.
I like the idea and it seems helpful to figure out hard costs, but budgeting—for commercial work at least—is more of an art than pure science.
In short: price the client, not the job.
Very interesting.... ? They should put some stylistic references in the tool so people know what "Detail and Polish" actually means or also the "Motion density" section cause those are pretty subjective...
The guys behind that tool also run Nørlum, an animation studio in Denmark that most notably did some animation on Song of the Sea. So, I'm pretty sure that when they say "animation" they mean "hand drawn."
That being said, it's still an interesting tool to help you start figuring out what things should factor into your costs.
Holy... yeah the numbers are pretty high. Would be nice...
Yeah, uh, I noticed that too. ;)
I think their assumption is gorgeous 2D animation a la Secret of Kells, etc. so push those quality sliders way down!!!
The numbers I'm getting are way higher than any proposed budget I've worked on. If only!